

Air Temple
The Air temple is located in the Joten Mts. at the
highest peak in the central range. It is about 2-3 weeks of travel from the
capital city of Loftwick in the Yeomaniry.
The Chrisham Party starts in the City of Loftwick in the Yeomaniry.
There are rumors in town from miners and trackers that
strange creatures and wild storms of hail, wind and rain have been seen in the
deep ranges of the Jotens. Many men have not returned from the mountains and
the army is more concerned with guarding the silver mines in the lower range
than going after the lost men in the deep mountains. The threat of another
attack from the Giants has spreadout the armies forces and they cannot afford
to send a rescue expedition into the mountains. The Freeholder and the group of
Elven Mages that help protect the city have advised all miners and trackers to
stay in the mines of the hills and lower ranges.
Loftwick is a strong, powerful and well-equipped armed camp. Everyone you
encounter is wearing some sort of armor and carrying a weapon as well. The city
is wealthy from trade of its silver and gems but it only uses its own people
and the refugees from Sterich in its army.
All travelers that enter the city must register at the
gates and state their business and occupation. A representative of the city,
Sherlock Driftwood, contacts the heroes at their Inn.
Sherlock brings a message from one of the Elven mages
Thayra Silveroak, she wants a meeting with the party. She wants to question
them intensely to see if they are willing and able to deal with a greater
mystery than missing men. It seems that all Elemental Air Magic, either mage or
priest, has been affected by some chaotic force.
Raging storms, chaotic weather patterns and Giant
attacks have all been reported in the upper Jotens where the men have gone
missing for the past 3 months. The heroes are offered employment by the Eleven
Mages to find the cause of the disturbances in Elemental Air magic and put a
stop to them.
Once the party leaves the city, it is completely on
its own. That is why the questioning by the Elven mage Thayra will be intense.
She wants to make sure that this expedition has a good chance of success.
Theleb’s diary, the book found in the Temple dedicated
to the Element of Earth, gives references to the reopening of a rift in
Elemental magic when the Air temple is rededicated.
“The skies
will turn black and blood soaked rain will fall. All the lightning of Oerth
will come to he that will rule the world. By the land where the 13th rules his
power will grow. Till the time of rejoining this vile world.”
The Journey
On the 5th day a group of 4 Achaierai attacks the
party at night. They are a random patrol
from the temple that is searching for intruders.
Fruit 2.2.1 - Rybka 1.01 b13 --- (1:3)
Gandalf 6.0 - Gambit Fruit 1.01 4bx ---
(1:3)
Slow Chess Blitz WV2 - Movei 00.8.337
--- (3:1)
Little Goliath Evolution - Cerebro
2.0.4 --- (2,5:1,5)
On the 12th day in the mountains a group of 5 Lammasu
investigates the party. They are from a concerned pride patrolling the area.
They believe that the heroes are members of the cult that lives in the temple.
The Lammasu will approach the party to see who they are. After the heroes talk
to the Lammasus, the leader of the group tells them about secrets of the Air Temple.
The Temple Exterior
For an area of
7 square miles around the Mountain peak where the temple is, an
Uncontrolled Weather spell is in effect. Travel is very difficult in all the
weather conditions.
When the party reaches
the temple peak the last 1/2 mile is just windy - about 30 mph. They approach
the temple from the south. The peak of the mountain is surrounded by a huge
storm cloud that obscures the true height of the peak. All they can see is
about 250 feet from the base and above that is a brilliant storm of thunder and
lightning at the top of the mountain. Energy from the sky seems to flow into
the storm every so often making the storm bigger and stronger with each new
infusion of power. The heroes can see openings in the side of the mountain
about 200 ft up the incline. The peak looks like Devils tower and is very
steep. When they investigate the openings they come into the reach of the
Quasi-Elemental Lightnings that live in this storm. They will attack any of the
characters that enter the caves:
Fruit
2.2.1 - SmarThink 1.00 --- (3,5:0,5)
Gandalf
6.0 - Loop List 600 --- (1,5:2,5)
Slow
Chess Blitz 0.4.1b - Chiron 0.4.1b --- (3,5:0,5)
Litttle
Goliath Evolution - Kiwi 0.6d --- (2:2)
The Tempel
The heroes enter the tempel through a 30 foot wide
opening finding many rooms, guarded by evil creatures.
See if the
party can defeat all of them:
Fruit
2.2.1 - Loop List 600 --- (1:3)
Gandalf
6.0 - SmarThink 1.00 --- (2:2)
Slow
Chess Blitz WV 2 - CM10th Imperator --- (1,5:2,5)
Little Goliath
Evolution - Pepito 1.59 --- (3:1)
After having defeated all creatures in the Air Tempel,
the Chrisham party finds a lightning symbol of the Elder Elemental God on the
west wall of the 4th level. It must be destroyed to close the opening in the
demi-plane.
Look, if the Heroes are mighty enough to close this
opening :
Fruit
2.2.1 - Rybka 1.01 beta 9 64-bit --- (1,5:2,5)
Gandalf
6.0 - Rybka 1.01 beta 9 64-bit --- (0:4)
Slow
Chess Blitz WV2 - Rybka 1.01 beta 9 64-bit --- (0:4)
Little
Goliath Evolution - Rybka 1.01 beta 9 64-bit --- (0:4)
Only with the special flute found in Theleb´s treasure
room and a tremendous magic power for healing the heavy wounds the party can
succesfully finish the mission. Fruit gets 500 Spellpoints for having been able
to defeat this mighty opponent once and another 250 spellpoints for getting a
draw.
The Arch Mage Fruit uses his spellpoints to promote
the Warrior Gandalf to a Knight Warrior (Rank 10)
The lightning shoots back into the storm raging above
the temple and the storm disperses.
The opening to the demi-plane closes and the power of
the temple is broken forever.
While the temple is destroyed, a Roc with a saddle
flys down into the mouth of the volcano. Rakor congratulats you for completing
the mission but he gives a warning,too:
“The battle
versus the followers of the Elder is not yet at an end. This battle has stalled
their efforts. But his clericy is gaining strength and this war is just beginning.
Head this warning - The gods can do no more in this matter. Their hands are
bound. Your efforts and knowledge can change the course of future events. The
battles yet to come with the Elders clerics will be much more dangerous than
the one you fought this day. Learn from this battle and prepare yourselves.”
Rakor flies away and the Roc flys the party home.